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Monday, May 14, 2012

Diablo 3 - Witch Doctor skills PREVIEW [ nonofficial video ]


Barbarian


Skills





Fury Orb
UltimatexAdded by Ultimatex

The D3 Barbarian's skills are very similar to the Barbarian from Diablo II, only much more primal, savage and in a way spiritual. Some of the crowd-control skills like Grim Ward are still missing but it can be seen that the skill trees are divided into three distinct play-styles (read builds) with theJuggernaut being especially liked by the fanbase because of the overall coolness of the name as well as the great variety of all-purpose skills in the tree.
Unlike their previous incarnations, the Barbarian now uses Fury and Stamina (the Barbarian equivalent of Mana) for their skills. These new mechanics are detailed below.

The Barbarian is still an epic force of destruction, but you can no longer mash leap, whirlwind, and your other favorite skills and rely on mana leeching to give you inifinte skill use. 

Now a Barbarian has to manage their Fury, which is generated just like most warrior classes in MMORPGs – via taking and dishing out damage.  There are fury generators, fury spenders, and utility abilities.  

You can kill strictly with the generators, but if you want to smash people in half and cleave entire hordes down instantly, you’ll be needing some fury dumps as well!

Monk




Monk Spirit Orb
UltimatexAdded by Ultimatex

Many of the Monk's offensive skills are unique in the sense that they each have three separate attacks that are triggered in stages.
 As a result, the Monk can combo the "stages" of different skills into unique chains of martial arts abilities. 
Monk's skills focus on Holy energy and ancestral knowledge, these two facts being evidenced by the color palette of the skills which combines white, silver, gold and blue and the runes which appear on the ground when the Monk uses certain skills. 
The runes also mark the area in which the skill take effect.
The Monk's Skill Trees are yet to be named, though they have been given the names Skill Tree A,B, and C by Blizzard. So far, only a few of the Monk's skills have been officially released and named:Wiki Monk

Deckard Cain


Deckard Cain returns in Diablo III. 
Cain's journal is published as lore. It tells the events of Diablo and Diablo II in an abbreviated form and suggests numerous times that Cain was an elder and 
lorekeeper from Tristram, without much prior knowledge of the outside world - a stark contrast to the well-versed and knowledgable "last of the Horadrim" loremaster of Diablo and Diablo II, 
although this might be because he was writing it while disguised as Cain the Elder or he might have gotten knowledge from Adria's books. 





It is also strongly implied that Cain had no previous knowledge of the Worldstone prior to the events of the Diablo II ending.
Deckard Cain is the Brother in Law of Aiden, 
Warrior from Diablo I and Dark WandererWiki Deckard Cain

Diablo 3 - Inferno Mode difficulty panel [Gamescom 2011] close-up


Witch doctor


 



Witch Doctor's Mana Orb.
UltimatexAdded by Ultimatex

The Witch Doctor's three skill trees are Plague, Spirit, and Voodoo. Only a few skills have been confirmed.
Skills seen as of Blizzcon09. The Plague tree was renamed Zombie atBlizzcon 09. The current Beta skill trees are now Spirit, Voodoo and Zombie.
Zombie SkillsSpirit SkillsVoodoo Skills
Tier 1 Skills
Tier 2 Skills
Tier 3 Skills
Tier 4 Skills
Tier 5 Skills
Tier 6 Skills

Wizard D3


Skills Sorceress

Fire SpellsLightning SpellsCold Spells
Level 1Fire BoltWarmthCharged BoltIce BoltFrozen Armor
Level 6InfernoTelekinesisStatic FieldIce BlastFrost Nova
Level 12FireballBlazeLightningNovaShiver Armor
Level 18Fire WallEnchantChain LightningTeleportGlacial Spike
Level 24MeteorThunder StormEnergy ShieldBlizzardChilling Armor
Level 30Fire MasteryHydraLightning MasteryCold MasteryFrozen Orb

Sorceress

  
Sorceress.
The female mage clan of Zann Esu is one of the oldest of the ancient clans, although little is actually known about them. 
Centuries ago, the fourteen powerful covens of Esu witches convened for the first time in generations. 
What they discussed is not known, but the witches left behind their former lives and, as a group, disappeared into the Eastern jungles.
The exact location of their community is a mystery. 
Until recently, their only contact with the outside world occurred during the recruitment missions. 
Once every seven years, the Zann Esu visit certain families across Sanctuary
These families have only one thing in common - they each have a seven-year-old daughter. 
Always good-natured and polite, the Zann Esu visitors meet the girls, ask a few questions and then leave. 
A select few of the girls are visited a second time and offered apprenticeships. 
The families of those chosen enjoy good fortune for many years. WIZARD